The new 1.4 update patch for Farming Simulator drops today and brings with it a raft of bug fixes and tweaks to the game to generally improve performance. While there doesn’t look to be anything earth-shattering here, it is mainly under the hood stuff, the devs have got to 1.4 pretty quickly providing a pretty good performance level by this point now, on the PC version at least.
The patch will be available to download on all versions of Farming Simulator 25 by the time you read this.
Farming Simulator 25 patch notes
If you were hoping for new content so soon after launch then this patch is not for you. However, there are a lot of fixes in play which will make the game look better and the good news for console players is that the stability issues that have plagued the game for some since launch are being worked on. Let’s have a look at the patch notes.
Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
Improvements & Changes
- Major improvements towards game stability
- Improved performance for various foliage types
- Various improvements for Field AI workers
- Various improvements for Go-To AI workers
- Various localization fixes and improvements
- Various visual adjustments on several machines
- Improved advanced graphic settings menu
- Improved check to fill water trailers on smaller water sources
- Improved forestry mulchers removing stumps
- Improved guidance steering line visualization
- Improved wave simulation on rice fields
Fixes and changes
- Allow starting the game with some GPUs again that only support DirectX 12 feature level 11 (e.g. Geforce 700series). Note that this is below the offical minimum specifications and performance and stability might not be ideal
- Disabled poplar being destructed when driving over it
- Fixed “Gone but not for cotton” achievement (sell 40 cotton bales) not saving progress properly
- Fixed “Trailer fill limit reached” icon for trailers not relibably showing for clients
- Fixed beetroots displayed on belt systems
- Fixed clipDistance mismatch on the large windmill
- Fixed color selection on geringhoff headers
- Fixed cut ravaged trees (created by twister) not being saved properly
- Fixed deletion of weeds with dynamic husbandries
- Fixed effect particles being displayed too dark in certain scenarios
- Fixed guidance steering working width on Agrio Dino II
- Fixed landscaping delay
- Fixed mission “deadwood” trees being sometimes outside the map border
- Fixed mission “planting soybeans” spawning with incompatible machinery
- Fixed missions for fieldwork not progressing in some cases
- Fixed mod filter for crossplay refreshing in the mods overview
- Fixed terrain paint brush not having option to switch to round shape
- Fixed texture flickering issue on the sunflower silo
- Fixed various placeables with configurable solar panels not having an income
- Fixed various weeders wheels destroying crops
- Fixed winch sync with more than 3 trees attached
- Increased fill speed from the larger water tank
- Increased height of sawmill unloading triggers to support higher trailers
- Limited amount of straw buffered in combines to avoid large heaps when leaving blocked area
- Removed limestation pipe collision to support higher trailers
- Tweaked steering sensitivity for gamepads introduced with 1.3.0.0 and increased available settings range
New additions:
- Massey Ferguson Prime Twine & Netwrap+ are now available as branded consumables
- JD wheel weight support to Groundking & TM1000 wheels
- Graphic setting control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
- Visible checkmark to downloaded mods in the mods overview
Modding
- Added “shallowWaterSimulation” placeable specialization to allow for simulated water in placeables
Additional note for console players
- We are continuing to work on further console-related issues to improve stability and performance. You may expect additional patches and game updates in the coming time.
The post Farming Simulator 25 gets new 1.4 patch – what’s included? appeared first on ReadWrite.