The original intention of this entire page was to write it in the style of an actual job description, but, in all honesty, I have lost interest after the headline so let’s look at Cosminers in a more traditional way instead.
I’m constantly looking for a new game with a Satisfactory vibe and the announcement trailer gave me a little bit of this, although this definitely has more of a survival aspect along with elements of tower defense and more out-and-out “action” than Satisfactory offered. There was no chance in Satisfactory for example to have your base wiped out by alien species. That would have been way too annoying, but the prospect of waves of alien hordes exists here.
There is a four-player co-op mode which perhaps brings a little Deep Rock Galactic flavor to missions. Indeed, the release notes for Cosminers ahead of a demo scheduled for way out in August make it clear the game is a mammoth mix of genres (too many?), saying:
“The game combines several genres. Depending on the player’s preferences and settings, there will be elements such as:
That seems like Cosminers is going after a lot of boxes there, will the team at Gravity Rifters be able to pull it off? Well the trailer looks cool and the game is not set to launch until the first part of next year, so there is plenty of time to get things right. You can wishlist Cosminers on Steam right now.
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